Wednesday, February 26, 2020

EOTO


In February of 2005, Steve Jobs started the top-secret negations with Cingular which is now AT&T which eventually lead to AT&T having the US exclusive contract for the up and coming iPhone.  In 2006 Apple began the process of revising OSX to become the iPhone OS. Doing this, they understood that they would have to reduce the OSX size to a few hundred megabytes from the several gigabytes it currently was. Over the following year Apple had spent millions setting up testing environments, building the hardware and the software that would create the iPhone. Apple was so obsessed with their secrecy that they didn’t allow the hardware and the software teams to interact. Finally, in January 2007, Steve Jobs finally announced the iPhone at Macworld. Later that year in May of 2007, Apple was granted the pass to finally market the iPhone, which then in June the iPhone went on sale in the U.S. Since it has been released the iPhone has had major milestones. The iPhone’s OS has all of the thread management technologies that are now considered very standard. The iPhone OS has no built-in garbage collection. The closest thing they have to memory management is auto releasing objects. In short, the application developer is required to manage their own memory. Along with these new impressive technological developments the iPhone has advanced in camera quality as well. When the iPhone camera snaps a scene, as above, it is not only optics and a photo-sensitive surface that determine the outcomes, as with conventional cameras. The device can perform many combinations of digital operations, including analyzing the image data, performing algorithmic changes, connecting to other data spaces and storing image fi les. For example, the iPhone might return a dramatically processed photographic image, create an office document or use the image as pure information. This wide range of potential operations is courtesy of the iPhone’s key software innovation: apps, bundles of meaning and functionality each marked by its own distinctive name and icon and available for sale in the App Store. Any app that uses the iPhone’s camera becomes an interface between user events of photography and a particular set of possible visual and informational processes. Despite having a camera with major technical limitations, the iPhone has become a disruptive technology in amateur photography. Overall you can see how far the iPhone has really came throughout the years, from the developing software to the cool designs they have come up with and also the amazing camera quality features. 


No comments:

Post a Comment